Where is svd mgs3




















This weapon is included in Demo Ops, although it is only available with the Jungle Fatigues uniform. Specs for the nighvision variant are obtained at random after completing one of several Outer Ops, which are and Metal Gear Wiki Explore. Metal Gear Solid V. Brawl Super Smash Bros.

Explore Wikis Community Central. Register Don't have an account? Log In to Edit. History Talk 0. A Soviet-made automatic sniper rifle known for its high precision.

Uses 7. Magazine size is 10 rounds. Holds a maximum of 9 rounds 8 plus 1 chambered. The tranquilizer is most effective if aimed at an enemy's head - it will take longer to put an enemy to sleep if aimed elsewhere.

You can use CQC attacks with this weapon. A powerful handgun, and your first reliable method of killing enemies stealthily from a distance. Holds a maximum of 8 rounds 7 plus 1 chambered. It will also accept suppressors. You can use CQC with this weapon. Operation Snake Eater location: Peschera Cave, follow the right path, it's in the area after the first tunnel just before The Pain boss fight.

A very very powerful shotgun that will blow enemies away when you shoot them with it. You cannot use iron sights on this weapon, so aiming is very tricky. Also, CQC is disabled for this weapon. Virtuous Mission location: Dolinovadno, cross the bridge, then follow the narrow path to your left which curves around and leads under the bridge. An experimental 5. Has three firing modes and can be fitted with a suppressor though those are rather difficult to find.

Operation Snake Eater Location: Rassvet, there is only one set of stairs in the area, the AK is on the platform at the top. If missed at the first location, it can be found later at Bolshaya Past Base, inside the small weapons building at the top right of the area.

The AK is the chief weapon of the Russian military, chambered in 7. It's about the same as the XM16E1 - while it lacks the 3-round burst setting and the capability to attach suppressors, it makes up for this by allowing you to hold more ammo.

You need to be disguised as Major Raikov, be dragging a knocked out guard, or closely following a guard's patrol route to enter the room. You can also unlock the doors with radio frequencies learned through interrogation. The east door is unlocked with It has a laser sight and weighs a mere pound and a half, rendering the AK obsolete.

Unfortunately, you still can't use CQC with this weapon. You have to climb over the crates to reach it. If you missed it at the above location, you can find it later in Groznyj Grad North West during your escape, inside the small weapons building north of the ladder to the sewer. A powerful and difficult to aim machine gun. This is perfect for those Rambo moments - just strip to Naked camo, wield this monster and start running around.

This weapon makes Snake let out a primal scream when he's firing it for a while, in a neat little dramatic touch. You can't use CQC or iron sights on this weapon.

Be warned that these will deteriorate over time, so use them sparingly. This is your weapon of choice. It fires a tranquilizer dart that will put a target to sleep. Use these darts to deplete the stamina of a boss, and win the battle with a non-lethal take down. You can attach a suppressor to this gun by selecting it in Snake's inventory and pressing circle.

Hit guards in the head or the crotch for an immediate take-down instead of the delayed effect of a dart hit anywhere else on the body.

The knife is primarily used in CQC attacks. You can threaten an opponent or slit their throat once you have them secured. The knife is also used in the cure menu to remove projectiles from Snake's body. Knife Handkerchief 60 uses This is a piece of cloth soaked in a drug that will knock out your enemies when applied to their face.

You can knock an enemy out immediately in CQC or wave the hanky in the air to create a cloud of the drug. This weapon can also be used when Snake is in the scientist costume. These cigars can be equipped when Snake is disguised as a scientist.

This is a lethal version of the MK It is possible to attach a suppressor for silent encounters. It can also be used during CQC with the survival knife.

MA1 AK 30 shots in a magazine Max Ammo: This machine gun can be switched from manual to automatic in the equipment menu. It packs a punch against multiple enemies, but like all of the heavy artillery, you will have to unequip it to perform CQC.

Find this weapon at Rassvet at the top of the metal steps at the end of Mission 1. A devastating weapon that launches enemies backwards when they are hit with a shot.

Here, you can find an SVD sniper rifle in the hut there. Go ahead and put that on your toolbar and save, in case you miss. Head back and take the other exit, now. As soon as you enter Ponizovje Warehouse Docks related to the story , you'll see some of the characters playing about on the far side. One of these characters, The End, will be sitting there in a wheelchair as everyone else walks off, ignoring him as he sleeps.

If you've picked up the SVD, it will make getting this trophy easier. Move over some and take the rifle out.



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