Ollie off and do an Acid Drop into one of the quarter-pipes below. Use Focus if you want to control your direction better. Another tough but enjoyable one. Use the slope near the bus to launch up onto the electrical wire and grind it all the way down to near the entrance. It's ok to use ollies if you slow down too much.
The arrow starts swinging pretty wildly by the time you're near the bottom, good luck! Acid Drop from the cliff-face lower level is ok and use the quarter-pipe to Spine-Transfer over the house. Grind the log at the top of the slope and ollie onto the zipline that runs all the way up. When you're over the base of the slope jump and do an Acid Drop into the little ramp there. The possibilities are endless for this one, you have to enter one of the shacks near the entrance, then in a single combo make your way back down the mountain and into the opposite shack.
Don't get off your board at any point, walking disqualifies you. Starting off with the red shack seemed easiest to me so I recommend that. Use a combination of manuals and grinding to make your way down, the hardest part is probably the curve at the end to get into the shack.
There's a narrow slope that goes down the side of the mountain, it runs alongside the wide slope with the zipline. From the top, ollie onto the slope into a Manual. Ride all the way down and use the wooden kicker at the bottom.
There are some small squares on the floor with earth and a small yellow sign sticking out. To make the plants grow you just have to do a flip trick over it.
The first patch is on the mountainside near the pond, the next is in the far corner near the burning heap. The last patch is near the bottom of the zipline slope. This is easy with Bigfoot and his motorised skateboard, just start a Manual at the bottom of the zipline slope and ride it up to the top. Really easy this one, transfer onto the quarter-pipe of the Skatopia sign from the one just across the way. You have to land on top of all 8 boxes within 2 combos.
The easiest way to do this is to start a combo do a Kickflip or something then get off your board and jump onto each box by foot. The clock gives you enough time to cover the boxes doing this as long as you're not a slouch about it. This is the thing that looks like a big firework near the barn, get up on top of it by grinding the fuse up. Use ollies to maintain speed until you reach the top. Once you're up there just grind the fuse back down. This is the bomb near the bus, it looks like a globe.
Get up there by using the wooden stands at its base and Double Jump your way up. Walk to the fuse in the middle and you're done. Do a Natas Spin on a rocket 4 times in one combo. You have to do a spin in each quarter of the square because after being spun on the rockets in that quarter will sink into the box.
Use Focus and aim yourself in the right direction if you have trouble with this. Get up onto the house roof and climb the metal pole. Grind around the circular edge of this firework contraption 3 times. You only have 5 seconds to get out of Skatopia, but collect as many dogs as you can on the way down because they'll give you an extra second each. It's pretty obvious where they are, there's a load of them by the barn. Go to the left of the Fountain O Glory because there's one there. After that collect the cat on the right for comedy value, it will cling to your face for the rest of the ride.
You don't have to get every animal you just have to make it out of the park in one piece. You can do this loads of ways, but this is mine. Go up the quarter-pipe you're facing and grind to the right. Jump off into a Manual , point right a little and use the burning heap to boost yourself onto the log at the top of the slope.
Grind the log and ollie to the zipline, grind it down. Hop off to the left and Manual to the entrance. Congratulations, you've completed story mode. Kind of. There's another weird level tacked onto the end of the game called Pro Skater with a few goals.
Head to the back of Skatopia where the big wood ramps are, grind the fence around the ramps for the S and K. Ride down on the left path, you'll see the A hovering on the right wall. Grind on the quarter-pipe and Wallride to snag the A. The T is hovering above the house, get up there using the quarter-pipe. Finally the E is just across from the house hovering near the fence. Pretty obvious what to do here, just keep grinding the edges of the quarter-pipes ollying over the gaps.
If you miss a grind try using a Manual to keep the combo alive. Tony Hawks American Wasteland Patch v1. Final Game Video Pack 1 by Staff. Glitch: Outside Airport by Staff. Glitch: Skater Island by Staff. Saved Game: Everything Unlocked by Natasha. Replay Save: k run in Chicago by Rogue THUG 2. THPS 4. THPS 3. THPS 2. Skate through the heap of flaming garbage to get a speed boost.
The main Skatopia sign you see when entering, do a spine transfer over this. Manual 1. Front Gate Zipline Toss Drop Go over to the Zipline that is along the cliffs near the arcade machine and proceed up by pressing the action button. Acid Drop to complete the challenge. Mark Your Territory You can spot a tag on the rooftop of the barn, along the awning. The second tag is near the entrance, on the back of the first billboard that you see. The third is in the back of the barn where the first tag was.
The fourth is on the outhouse near the top of the mountain. The final tag is near the cliffs of the mountain. Inch around the blue rail to find it. One Long Electric Wire Using Ryan Sheckler, you will have to get special near the entrance and enter the green building.
You'll be popped onto the wire via the ramp. Stay as balanced as you possibly can here, and if you need extra speed to go faster, jump and grind a few extra times for the maximum boost.
If you're about to fall in, go into Focus mode to hold that combo steady. To keep it going, pivot a few times by hitting the other trick buttons. This will fill up your Focus meter.
Go through the green shack and manual upon landing here. Grind the pipe towards the left all the way down, using Focus when needed, and come off of the grind in a manual near the button. Slowly turn the manual around and head through the red shack to complete the challenge. Spine The Mine At the top of the hill, face the outhouse and Spine Transfer over it and into the arcade cavern to complete the challenge.
Downhill Line Grind down the right wall near the outhouse and jump towards the right at the pond. Leap off and manual until you reach the far left pipe. Grind it, which leads to the pool. Grind the pool and link it over to the trailer, which you should Wallie to get to the top and grind. Upon coming down, grind the pipe up ahead that leads to your last grind, a ledge near the billboard at the starting point. Totally rad, dude.
Over The House At the top of the hill, get off of your board near the outhouse and Spine Transfer down. Hit the ramp and Ollie over the building for the gap. Zipline Wire Combo In a single combo, you must grind the line of the zipline that is not on the cliff, and Acid Drop from there.
To do this, grind the log here and grind the wire from here. Jump off early to avoid missing the Acid Drop transfer and press the button when needed. Leap off and perform an Acid Drop to pull the trick off. Mountain Top Manual Talk about a hard manual: you must manual all the way from the top of the mountain to the bottom, through the entrance gates. Watch out for the vehicle that comes through here, as it will throw you off. Jump out of it once it's complete to reveal the gap itself, as well.
Lumberjack Combo Near the burning pile of garbage, you will notice three logs that are lined up. You must grind all of these logs in a single combo to complete the challenge. Try using manuals in between grinds. Revert and Spine Transfer over this gap and revert once more before you pull off the final Spine Transfer. From here, catch some air off of the next ramp and grab onto the weather balloon.
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